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Knowledge Base

   The Knowledge Base is a collection of articles which are all based on my personal experiences as a professional game artist. It might over time turn out to become a bit of a mixed bag of various short articles and how-to's, but in the end the goal is to have an overarching theme, which would be 'applied visual communication' in general, and from the perspective of a game artist, specifically.

Understanding the Role of the Game Artist, part 1

This article is based on my presentation that I gave at LAG Festival of Art and Independent Games 2018, on the role of the game artist within game development.

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Understanding the Role of the Game Artist, part 2

The second part of the article about the role of the game artist within game development.

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Do you have to design a new character or environment? Do you have difficulties to get the creative process started, or find the right direction while working? Use this simple guideline to help you achieve the best design every time.

Visual Storytelling  -  The 5 W's and an H

The Art Review Checklist

Do you need to outsource art production? The Art Review Checklist is meant to mitigate the challenges of communication between game developer and outsourcing client on art heavy projects.

Coming soon

New content coming soon!

i will be writing more articles about working as a game artist, art in general and game design.

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Text & images © 2019-2024 by Victor van Schagen

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